All information about Magic Particles: news, question, comments, etc.
 
	
		
		
		
		
	
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				- Line form emitter
					
					by st35 » Wed Feb 09, 2011 7:15 pm
				 
				- 6 Replies
 
				- 91255 Views
 
				- Last post by Odin_KG
					
 
Sat Apr 02, 2011 10:30 pm
				 
			
		 
	
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				- about opengl wrapper
					
					by asil » Fri Mar 11, 2011 10:11 am
				 
				- 9 Replies
 
				- 132588 Views
 
				- Last post by Odin_KG
					
 
Tue Mar 22, 2011 4:44 pm
				 
			
		 
	
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				- Is Magic Particles (Dev) Free Enable to product 3D Particle?
					
					by epsxk82 » Thu Feb 10, 2011 4:59 pm
				 
				- 4 Replies
 
				- 70422 Views
 
				- Last post by Odin_KG
					
 
Wed Mar 16, 2011 11:37 pm
				 
			
		 
	
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				- using the particles
					
					
 by marquez530 » Mon Jan 10, 2011 12:41 am
				 
				- 1 Replies
 
				- 41553 Views
 
				- Last post by Odin_KG
					
 
Mon Jan 10, 2011 7:52 am
				 
			
		 
	
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				- The New 3D Version
					
					by bpaturzo » Thu Nov 18, 2010 3:19 am
				 
				- 1 Replies
 
				- 46009 Views
 
				- Last post by Odin_KG
					
 
Thu Nov 18, 2010 10:56 am
				 
			
		 
	
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				- Renderizar magic particles
					
					by marmathe » Fri Nov 12, 2010 9:49 pm
				 
				- 0 Replies
 
				- 123795 Views
 
				- Last post by marmathe
					
 
Fri Nov 12, 2010 9:49 pm
				 
			
		 
	
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				- Are Magic Particles 2D or Are They 3D?
					
					by dr_bernie » Thu Feb 04, 2010 12:41 pm
				 
				- 12 Replies
 
				- 216013 Views
 
				- Last post by Odin_KG
					
 
Tue Nov 09, 2010 2:09 pm
				 
			
		 
	
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				- Text effect export
					
					by buxton » Wed Sep 15, 2010 11:58 am
				 
				- 7 Replies
 
				- 104036 Views
 
				- Last post by Odin_KG
					
 
Wed Sep 15, 2010 5:32 pm
				 
			
		 
	
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				- LoadEmitter() returns MAGIC_SUCCESS on absent emitter
					
					by Nomad » Wed Sep 15, 2010 2:58 pm
				 
				- 1 Replies
 
				- 41997 Views
 
				- Last post by Odin_KG
					
 
Wed Sep 15, 2010 3:31 pm
				 
			
		 
	
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				- Using Magic_OpenFileInMemory. Memory management question.
					
					by Nomad » Wed Aug 25, 2010 5:16 pm
				 
				- 5 Replies
 
				- 81836 Views
 
				- Last post by Odin_KG
					
 
Thu Aug 26, 2010 4:54 pm
				 
			
		 
	
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				- No user guide and no tutorials?
					
					
 by pjstaley » Mon Aug 09, 2010 3:55 pm
				 
				- 7 Replies
 
				- 106188 Views
 
				- Last post by Odin_KG
					
 
Wed Aug 11, 2010 9:18 am
				 
			
		 
	
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				- [Playground] Wrapper for 5.0 version
					
					by Nomad » Sat May 01, 2010 11:55 am
				 
				- 9 Replies
 
				- 135971 Views
 
				- Last post by Odin_KG
					
 
Mon Jul 12, 2010 7:00 am
				 
			
		 
	
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				- Question
					
					by KidRaine » Wed Apr 14, 2010 11:34 am
				 
				- 3 Replies
 
				- 60716 Views
 
				- Last post by Odin_KG
					
 
Thu Apr 15, 2010 12:57 pm
				 
			
		 
	
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				- [HGE]Understanding Magic_SetRandomMode (SOLVED)
					
					
 by sonictk » Wed Mar 24, 2010 2:29 am
				 
				- 7 Replies
 
				- 106562 Views
 
				- Last post by Odin_KG
					
 
Mon Apr 12, 2010 11:54 pm
				 
			
		 
	
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				- [HGE] Emitter Tint diagram has no effect
					
					by sonictk » Fri Apr 09, 2010 6:55 am
				 
				- 1 Replies
 
				- 41142 Views
 
				- Last post by Odin_KG
					
 
Mon Apr 12, 2010 11:52 pm
				 
			
		 
	
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				- [HGE] Using DDS textures causes wrapper to crash
					
					by sonictk » Thu Mar 11, 2010 8:20 am
				 
				- 3 Replies
 
				- 60503 Views
 
				- Last post by Odin_KG
					
 
Fri Mar 12, 2010 8:11 am
				 
			
		 
	
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				- [HGE] Questions about creation of texture atlas
					
					by sonictk » Fri Mar 05, 2010 9:37 am
				 
				- 5 Replies
 
				- 84522 Views
 
				- Last post by Odin_KG
					
 
Fri Mar 12, 2010 6:29 am
				 
			
		 
	
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				- [HGE]Use linear instead of nearest point filtering RESOLVED
					
					by sonictk » Wed Mar 03, 2010 9:00 am
				 
				- 1 Replies
 
				- 42576 Views
 
				- Last post by Odin_KG
					
 
Wed Mar 03, 2010 8:22 pm
				 
			
		 
	
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				- [HGE] Possible to set infinite lifetime for particle? SOLVED
					
					by sonictk » Mon Mar 01, 2010 8:23 am
				 
				- 5 Replies
 
				- 81691 Views
 
				- Last post by Odin_KG
					
 
Wed Mar 03, 2010 9:37 am
				 
			
		 
	
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				- Animate folders do not show backgrounds in nested emitters
					
					by sonictk » Thu Feb 25, 2010 3:42 am
				 
				- 2 Replies
 
				- 49889 Views
 
				- Last post by sonictk
					
 
Mon Mar 01, 2010 8:25 am
				 
			
		 
	
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				- hgewrapper doesnt display random flip correctly
					
					
 by after8sg » Wed Feb 24, 2010 10:12 am
				 
				- 3 Replies
 
				- 59734 Views
 
				- Last post by Odin_KG
					
 
Thu Feb 25, 2010 10:23 am
				 
			
		 
	
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				- [HGE] Random texture flip rendering artifacts (RESOLVED)
					
					by sonictk » Thu Feb 18, 2010 4:15 am
				 
				- 11 Replies
 
				- 199033 Views
 
				- Last post by Odin_KG
					
 
Thu Feb 25, 2010 10:12 am
				 
			
		 
	
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				- [HGE] Animate folder emitters not rendering (RESOLVED)
					
					
 by sonictk » Tue Feb 23, 2010 3:04 am
				 
				- 1 Replies
 
				- 41528 Views
 
				- Last post by Odin_KG
					
 
Tue Feb 23, 2010 8:13 am
				 
			
		 
	
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				- [HGE Engine] Image emitters do not render (RESOLVED Thanks!)
					
					by sonictk » Sun Feb 07, 2010 6:53 am
				 
				- 5 Replies
 
				- 81638 Views
 
				- Last post by Odin_KG
					
 
Mon Feb 08, 2010 10:58 am
				 
			
		 
	
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				- DirectX 9.0 C++
					
					by potter3366 » Tue Dec 15, 2009 2:26 pm
				 
				- 1 Replies
 
				- 41161 Views
 
				- Last post by Odin_KG
					
 
Tue Dec 15, 2009 2:39 pm
				 
			
		 
	
			
		 
	 
	
	
	
	
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